Tiffany B. Brown

a mish-mosh of stuff

Post-Katrina New Orleans as a video game setting?

L4D2_61

Although a prominent setting in other creative mediums, the South is frequently neglected as a location for games. The industry has yet to find its Faulkner, but Johnson and his team chose the same noir setting that animates HBO’s True Blood. “The geography, the plant life and the look of that part of the country lend themselves to gameplay. One area is in this hot, humid swamp and we chance you through that spooky place.” Valve sent several artists to the region to capture the Greek revival, American Colonial and Victorian style that dot the area.

From Good. +5 for realizing that New Orleans is creepy in a cool way. But -10 for (potentially) trivializing something very recent and very painful. Too soon y’all. Too soon.

blog comments powered by Disqus
previous post: Flash Player Errors and How to Fix Them
next post: On Net Neutrality